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Age of mythology graphics mod
Age of mythology graphics mod




age of mythology graphics mod
  1. #Age of mythology graphics mod mod#
  2. #Age of mythology graphics mod archive#
  3. #Age of mythology graphics mod portable#
  4. #Age of mythology graphics mod mods#

No game-trade/begging threads! Go to /r/steamgameswap and drop a line there. Just the title of the post being relevant does not qualify. Posts themselves must be related to Age of Mythology and games with similar lore or gameplay to it.

#Age of mythology graphics mod mods#

Please be sure to report button any offenders of these rules so that the mods can do their job. Frequently Asked Questions/Guides/Wiki Official Links These titles were originally created by Ensemble Studios, and have now been taken up by Microsoft Game Studios, Forgotten Empires and SkyBox Labs. Added Tuna, since well Tuna wasn't already within the game, and wanted some fish for Atlantic Ocean maps.This subreddit is dedicated to Age of Mythology, the Titans, the Extended Edition and Tale of the Dragon. Added Trout, since there needed to be more European/Asian freshwater fish. Revised Hawksbill, it should now have compatibility throughout the obstruction radius, and does a normal 360 rotation as an alternative of the unusual triangular loop. Removed a host of redundant or bizarre maps (i.e all non-styx/erebus hades maps, canyon, rainforest, and so on) Fixed Rock River Grassy as the unique RRG object was just a reproduction of Rock Limestone Big (all river rocks now have a smaller obstruction radius too) Added a second variant for the brown/barren/wasteland coral terrain. Revised Coral Reef gadgets to be distinctive and prettier objects. Added Turtles on a Log, Lake Plants, Ferns (original Ferns now Bush Short) and Grass Patches from AoE3 (with adjustments) Coastal now variates between Autumn Birch and Autumn Oak Forests. Added Autumn Birch Trees, Mixed Birch Forests, and Autumn Birch Forests. Replaced Aspen Trees (which were only a wild reproduction of Gaia Forest Trees) with Birch Trees which fill the similar position while looking other to Gaia Forest Trees. Added Wild Goose, Heron, Ibis, Seagull, Wild Duck, Dove Added Flocks of Geese and Flocks of Ducks Arquebusiers now have smoke effects when attacking. Bucellarius' lances no longer have a peculiar cyan color. Slightly redesigned the Cranequiner, Lacquerius and Essedarius helmets to have forged player colors than the weird black plumes (because of graphical boundaries) Redesigned Noble Cavalry and Hoplomachus textures to be more Atlantean (necessarily they put on padded armour now) Now use Greek destruction graphics as a substitute of Egyptian. Thor now will get a variant of Ironclad concerning his bonuses.

age of mythology graphics mod age of mythology graphics mod

#Age of mythology graphics mod portable#

Portable Rams now price 100w, 75g, have 2 hundred hitpoints, have 5% hack armour, are 0.3 sooner.

#Age of mythology graphics mod mod#

Walking Woods now works with ALL Expanded Mod trees (sooner than due to human error they had been unable to turn into EM's new trees) Battering Rams now have at least 10 hack armour, and 225 hitpoints, greater blast radius of wear and tear to 5 meters from 2, and assaults quicker.

age of mythology graphics mod

Moved Ironclad to Armory, moved Engineering Schools to University. Alchemy now will increase the wear and tear accomplished through ranged siege guns on the same rates of pre-2.6.3 Engineers (25% for Pierce, 50% for Crush) Engineers now handiest will increase harm of non-ranged siege guns (Battering Rams, Siege Towers and many others) but now additionally increases attack rates of all Siege Weapons by way of 10%. Added 3x3 Destruction variants (for Eco Guild, Garden, and Sky Passage) Weaving is now researched sooner at Five seconds.

#Age of mythology graphics mod archive#

Delete any preexisting Expanded Mod folders, then extract the contents of the archive into your /steamapps/common/age of mythology/mods folder. Expanded Mod Version 2.6.2 for Extended Edition check with /medical doctors/ folder contained in expanded mod core for complete list of changes from prev.






Age of mythology graphics mod